<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: 07/28/10 Pierrot&#8217;s Plan (29 Comments)</title>
	<atom:link href="http://spacetrawler.com/2010/07/27/spacetrawler-62/feed/" rel="self" type="application/rss+xml" />
	<link>http://spacetrawler.com/2010/07/27/spacetrawler-62/</link>
	<description>mon. &#38; wed.</description>
	<lastBuildDate>Thu, 17 May 2012 07:22:12 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.4</generator>
	<item>
		<title>By: Danna</title>
		<link>http://spacetrawler.com/2010/07/27/spacetrawler-62/comment-page-1/#comment-17887</link>
		<dc:creator>Danna</dc:creator>
		<pubDate>Sat, 30 Jul 2011 03:25:36 +0000</pubDate>
		<guid isPermaLink="false">http://spacetrawler.com/2010/07/28/spacetrawler-62/#comment-17887</guid>
		<description>I agree with Leland; this would be gorgeous animated or something. Also, I think Pierrot is beginning to earn a little tiny bit of Emily&#039;s respect!</description>
		<content:encoded><![CDATA[<p>I agree with Leland; this would be gorgeous animated or something. Also, I think Pierrot is beginning to earn a little tiny bit of Emily&#8217;s respect!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Thomas S</title>
		<link>http://spacetrawler.com/2010/07/27/spacetrawler-62/comment-page-1/#comment-10754</link>
		<dc:creator>Thomas S</dc:creator>
		<pubDate>Tue, 07 Jun 2011 07:15:52 +0000</pubDate>
		<guid isPermaLink="false">http://spacetrawler.com/2010/07/28/spacetrawler-62/#comment-10754</guid>
		<description>Still my favourite page ... which is saying a bit</description>
		<content:encoded><![CDATA[<p>Still my favourite page &#8230; which is saying a bit</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Leland</title>
		<link>http://spacetrawler.com/2010/07/27/spacetrawler-62/comment-page-1/#comment-9490</link>
		<dc:creator>Leland</dc:creator>
		<pubDate>Sun, 29 May 2011 08:24:38 +0000</pubDate>
		<guid isPermaLink="false">http://spacetrawler.com/2010/07/28/spacetrawler-62/#comment-9490</guid>
		<description>Just re-read this one and it made me giggle for minutes.  I soooooooooo want to see this sequence in live action!</description>
		<content:encoded><![CDATA[<p>Just re-read this one and it made me giggle for minutes.  I soooooooooo want to see this sequence in live action!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tara</title>
		<link>http://spacetrawler.com/2010/07/27/spacetrawler-62/comment-page-1/#comment-1106</link>
		<dc:creator>Tara</dc:creator>
		<pubDate>Mon, 09 Aug 2010 07:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://spacetrawler.com/2010/07/28/spacetrawler-62/#comment-1106</guid>
		<description>Tha was the funniest thing I&#039;ve seen in a month! I couldn&#039;t stop laughing - so hard coffee came out my nose o_O</description>
		<content:encoded><![CDATA[<p>Tha was the funniest thing I&#8217;ve seen in a month! I couldn&#8217;t stop laughing &#8211; so hard coffee came out my nose o_O</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Techhead</title>
		<link>http://spacetrawler.com/2010/07/27/spacetrawler-62/comment-page-1/#comment-1086</link>
		<dc:creator>Techhead</dc:creator>
		<pubDate>Thu, 05 Aug 2010 01:42:13 +0000</pubDate>
		<guid isPermaLink="false">http://spacetrawler.com/2010/07/28/spacetrawler-62/#comment-1086</guid>
		<description>I would like to point out on the subject of the &quot;BLAM!&quot; that although sound cannot travel through vacuum, it can travel through solids, such as Pierrot&#039;s gloves. This has been proven, as astronauts can talk to each other in EVA without radios by pressing their helmets together. Sound would indeed be transmitted.
Counterpoint: Given flexible gloves and contact with flesh, the sound transferred would probably be highly muffled. We need to have the Mythbusters fire a gun in vacuum to find out exactly what it would sound like.</description>
		<content:encoded><![CDATA[<p>I would like to point out on the subject of the &#8220;BLAM!&#8221; that although sound cannot travel through vacuum, it can travel through solids, such as Pierrot&#8217;s gloves. This has been proven, as astronauts can talk to each other in EVA without radios by pressing their helmets together. Sound would indeed be transmitted.<br />
Counterpoint: Given flexible gloves and contact with flesh, the sound transferred would probably be highly muffled. We need to have the Mythbusters fire a gun in vacuum to find out exactly what it would sound like.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Christopher</title>
		<link>http://spacetrawler.com/2010/07/27/spacetrawler-62/comment-page-1/#comment-1042</link>
		<dc:creator>Christopher</dc:creator>
		<pubDate>Sat, 31 Jul 2010 00:50:36 +0000</pubDate>
		<guid isPermaLink="false">http://spacetrawler.com/2010/07/28/spacetrawler-62/#comment-1042</guid>
		<description>My condolences, Steve. I&#039;m so sorry to hear.

And yes, actually, I&#039;d like that. I&#039;ll email you.</description>
		<content:encoded><![CDATA[<p>My condolences, Steve. I&#8217;m so sorry to hear.</p>
<p>And yes, actually, I&#8217;d like that. I&#8217;ll email you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: stevegallacci</title>
		<link>http://spacetrawler.com/2010/07/27/spacetrawler-62/comment-page-1/#comment-1041</link>
		<dc:creator>stevegallacci</dc:creator>
		<pubDate>Sat, 31 Jul 2010 00:38:42 +0000</pubDate>
		<guid isPermaLink="false">http://spacetrawler.com/2010/07/28/spacetrawler-62/#comment-1041</guid>
		<description>Uhmm, I&#039;m in Seattle too. Wanna get together one of these days to swap lies and such? I&#039;m still puttering away on scripts, though haven&#039;t had the heart to do much art since my Wife died a few years back.</description>
		<content:encoded><![CDATA[<p>Uhmm, I&#8217;m in Seattle too. Wanna get together one of these days to swap lies and such? I&#8217;m still puttering away on scripts, though haven&#8217;t had the heart to do much art since my Wife died a few years back.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Christopher</title>
		<link>http://spacetrawler.com/2010/07/27/spacetrawler-62/comment-page-1/#comment-1040</link>
		<dc:creator>Christopher</dc:creator>
		<pubDate>Fri, 30 Jul 2010 23:50:30 +0000</pubDate>
		<guid isPermaLink="false">http://spacetrawler.com/2010/07/28/spacetrawler-62/#comment-1040</guid>
		<description>Wait a second. You&#039;re Steve Gallacci of Albedo and Fusion, aren&#039;t you?! I have copies of those from when I was a teenager (albeit in storage back in MA, I&#039;m in Seattle now). I really enjoyed those and read them dozens of times. Hi! What&#039;re you up to these days? Still doing comics?

Thanks for the tech specs. I love to hear about them, really like Hard SF, and try to keep the science as plausible as possible without breaking the flow of the story or losing too many gags.</description>
		<content:encoded><![CDATA[<p>Wait a second. You&#8217;re Steve Gallacci of Albedo and Fusion, aren&#8217;t you?! I have copies of those from when I was a teenager (albeit in storage back in MA, I&#8217;m in Seattle now). I really enjoyed those and read them dozens of times. Hi! What&#8217;re you up to these days? Still doing comics?</p>
<p>Thanks for the tech specs. I love to hear about them, really like Hard SF, and try to keep the science as plausible as possible without breaking the flow of the story or losing too many gags.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: stevegallacci</title>
		<link>http://spacetrawler.com/2010/07/27/spacetrawler-62/comment-page-1/#comment-1038</link>
		<dc:creator>stevegallacci</dc:creator>
		<pubDate>Fri, 30 Jul 2010 23:05:23 +0000</pubDate>
		<guid isPermaLink="false">http://spacetrawler.com/2010/07/28/spacetrawler-62/#comment-1038</guid>
		<description>Only a smidgen. Newtonian physics being what it is and all. Even a full power rifle would only nudge him fairly slowly away. The percieved impulse of a gun&#039;s recoil is fairly sharp in the hand, but then the energy has to accelerate the whole of the body&#039;s mass. That guns don&#039;t literally knock the shooter off his feet atests to that. And for those handcannons that could do that, you&#039;d be looking at only a few feet/meter or less per second in zeegee. (movie action of gunshot victims being tossed back by impact is a complete fiction) 
A tip on space ship windows. Likely a laminate of a hard outer layer for abrasion resistance with various non-Newtonian polymer layers inside. The non-Newtonians are really great, as they actually get harder and more resistant to penitration as higher energies/velocities are applied. 
I really love the series. Did a couple dead tree SF adventure comics back in the &#039;80s, &#039;90s my self.</description>
		<content:encoded><![CDATA[<p>Only a smidgen. Newtonian physics being what it is and all. Even a full power rifle would only nudge him fairly slowly away. The percieved impulse of a gun&#8217;s recoil is fairly sharp in the hand, but then the energy has to accelerate the whole of the body&#8217;s mass. That guns don&#8217;t literally knock the shooter off his feet atests to that. And for those handcannons that could do that, you&#8217;d be looking at only a few feet/meter or less per second in zeegee. (movie action of gunshot victims being tossed back by impact is a complete fiction)<br />
A tip on space ship windows. Likely a laminate of a hard outer layer for abrasion resistance with various non-Newtonian polymer layers inside. The non-Newtonians are really great, as they actually get harder and more resistant to penitration as higher energies/velocities are applied.<br />
I really love the series. Did a couple dead tree SF adventure comics back in the &#8217;80s, &#8217;90s my self.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Christopher</title>
		<link>http://spacetrawler.com/2010/07/27/spacetrawler-62/comment-page-1/#comment-1037</link>
		<dc:creator>Christopher</dc:creator>
		<pubDate>Fri, 30 Jul 2010 20:52:17 +0000</pubDate>
		<guid isPermaLink="false">http://spacetrawler.com/2010/07/28/spacetrawler-62/#comment-1037</guid>
		<description>@Steve, you said, &quot;Handgun recoil has very little “useful” impulse to propel a body. Our hero was more likely snatched back by the ship’s maneuvering, as the recoil would have only imparted a rather slow motion tumble. (great gag though)&quot;

Pierrot had it pressed against a surface. So, aside form the slight niggly issue of it perhaps harming his hands, glass shards, or the ricocheted bullet etc, would that in any way propel him?

Just curious. And glad you liked. :)</description>
		<content:encoded><![CDATA[<p>@Steve, you said, &#8220;Handgun recoil has very little “useful” impulse to propel a body. Our hero was more likely snatched back by the ship’s maneuvering, as the recoil would have only imparted a rather slow motion tumble. (great gag though)&#8221;</p>
<p>Pierrot had it pressed against a surface. So, aside form the slight niggly issue of it perhaps harming his hands, glass shards, or the ricocheted bullet etc, would that in any way propel him?</p>
<p>Just curious. And glad you liked. :)</p>
]]></content:encoded>
	</item>
</channel>
</rss>

